Review – PAW Patrol the Movie: Adventure City Calls

Review – PAW Patrol the Movie: Adventure City Calls

To coincide with the cinematic release of PAW Patrol the Movie, a tie-in title has been developed by Drakhar Studios and published by licenced title powerhouse Outright Games. PAW Patrol the Movie: Adventure City Calls features locations from the big screen adventure as Ryder and the PAW Patrol team discover that Mayor Humdinger is up to no good and only their mighty efforts can save the day.

Featuring eight story missions and over forty mini-game missions that span four different game modes, PAW Patrol the Movie: Adventure City Calls offers hours of entertainment for players of all ages to enjoy solo or in local couch co-op. It’s a PAWfect family experience!

The 3D platforming adventure plays like a combination of a side-scroller and light platformer, offering an assortment of mini-games that utilise the unique abilities of each of the eight playable pups of the PAW Patrol. Two pre-determined pups take the stage of each of the eight missions and can be switched between at will if playing solo or controlled by a player each in local couch co-op.

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Each of the eight missions have been carefully designed to be accessible to younger players. Aside from movement the only other control for most of the gameplay is the ability to jump. At a handful of sections in each mission there is a PAW Interaction which requires a specific pup to activate and use their unique ability to play a very brief mini game. For instance, Rubble can drill through rocks or swing a wrecking ball, Marshall can put out fires with his fire truck and Chase can use a grappling hook or zip line to reach new areas.

These are very simple sequences that have a brief tutorial before every instance to remind younger players how to complete them. Some missions have driving, flying, or swimming sequences which offer fun variety and keep the simplistic experience diverse enough to remain engaging and capture the interest of young players. Hundreds of pup treats litter the screen of each mission, as well as three badges to collect, to give players something to focus on as they push forward. Collecting these awards character cards and other things that can be checked out in the Extras section of the main menu, further providing a fun distraction for fans of the PAW Patrol gang.

Completing all eight story missions can take as little as two hours, approximately 10-15 minutes each if attempting to collect all of the treats and badges. As that is from the perspective of a 30-year-old father somewhat experienced in video games, it is easy to understand that each mission could take twice as long for the youngest of PAWsome players. Considering the wealth of mini-games available outside of the main story, an experienced player can have everything completed in around four hours but again, young players have countless hours of replayable fun ahead of them.

There are four types of mini games to enjoy.

  • Time Trials – Three vehicle challenges are available for each of the eight pups. These task the player with simply completing the trial while collecting as many pup treats as possible. Only three Time Trials are played as the pups themselves and follow the same structure.

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  • Collect them All – These challenges can only be completed by collecting all of the pup treats in the level.

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  • Obstacle Course – A number of checkpoints are scattered around each of the nine obstacle courses that players will need to run and jump around to collect, returning to the finish line before time expires.

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  • Pup Boogie – Following a simplified rhythm game structure, players need to press the corresponding button as it reaches the green zone, increasing their score and multiplier with successive hits in these three challenges

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There are some fun and thoughtful, yet subtle inclusions that make the experience even more suitable for a younger audience. Considerations such as pups only being able to cross a road at marked pedestrian crossings and any cars coming from either side stopping for them to do so is a great way to remind young players of road safety while enjoying a video game. This may seem like a no-brainer to older players as they play through but there is no such thing as bringing too much attention to the importance of these observations to children.

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Some features that may be easier to overlook for younger players such as in-game tracking for collectibles in the main missions and side-missions would be nice to have for older players but as the experience is geared towards a younger audience, it would be unfair to use these as criticisms against the title though to ignore mentioning them would be a disservice to the mature audience that read this review or play the game.

Visually the experience is a faithful 3D adaptation of the beloved kids TV series, and the character design and environments are playful and charming, bright, and colourful and are wonderfully complimented by a very fun, energetic, and upbeat soundtrack. Drakhar Studios have absolutely nailed the presentation and feel of the PAW Patrol world. The only thing missing is any voiceovers for the pups, Ryder has the only speaking role in the game before, during and after missions.

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DAYNE for One More Game

8Great – this is a standout game where some minor changes would make it amazing. You could easily justify your purchase of this game.

Please click the link here for a full rundown of our rating scale.

PAW Patrol the Movie: Adventure City Calls was reviewed on Xbox Series X and will also be available on Xbox One/Series S, PlayStation 4/5, Nintendo Switch and PC when it launches September 2.

A digital code was kindly provided by the Publisher for the purpose of this review. Our views are ours and ours alone.

This review can also be found at Games of DAYNE at the link here.

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