Review

Review – 3 out of 10: Season One

Review – 3 out of 10: Season One


With a standard premise and an overly used concept 3 out of 10: Season One is just another playable sitcom about “the world’s worst video game studio”, complete with an outlandish cast and a boss that doesn’t seem to know about shoes. Wait, that sounds absurd, original and unlike anything we’ve actually played…

Start to finish and with five episodes to tell this ridiculous story, Terrible Posture Games have delivered an entertaining, unpredictable and incredibly varied experience. Dipping its feet in the pools of many different genres, 3 out of 10: Season One is truly an unexpected delight.


Shovelworks Studios sucks. That seems to be the general consensus with none of their games ever scoring higher than three out of ten in reviews. Having just lost their animator, Javier, due to “spontaneous combustion” that has left his workstation covered in blood, Shovelworks Studios hire Midge, a teenage girl who has shown up under the pretence that this was simply an interview. Midge is your typical animator, 20% head, 10% torso, 70% legs… don’t worry about the math, it checks out. Midge quickly realises she’s joined a bunch of misfits, each with very unique, wild and certainly weird personalities.


scaled


Throughout the five episodes that comprise the season, players will get to play as Midge as well as the six other characters that make up the development team with the exception of their eccentric boss Jeb, who doesn’t seem to understand exactly what his team does or how to make games in general. The switching roles makes sense within the confines of the amusing and clever narrative.


scaled


While I cannot possibly recommend it due to the sheer enjoyment and laughs that will be missed otherwise, players looking to just play the game without watching the cinematics are able to fast forward through them at any time. A scene select feature is also available from the pause screen that breaks down every scene in the episode and shows whether it is playable or not. Scenes can be instantly reloaded up until where the player is currently at, they are unable to skip ahead though the cutscenes can be manually fast forwarded. This scene select feature is useful if a player needs to go back to an earlier moment for the one missable Achievement/Trophy per episode or to further explore to find any Stars they may be missing.


scaled


Each episode has a different number of Stars available to collect. These are awarded based on performance in the many mini-games but can also be found on objects that can be interacted with in the various explorable environments. The mini-games can be restarted during or after they have been completed if all five stars have not been earned. In further favour of accessibility, these mini-games can be skipped entirely if players are struggling with them or are not particularly interested. Much like the ability to fast forward cinematics and dialogue though I personally don’t recommend this as some of these mini-games are quite challenging and can be very satisfying when finally making it through.


scaled


The mini-games themselves are so varied with every single one of them offering a different gameplay experience in terms of genre. Moving the limbs of an action figure to recreate ridiculous poses, emptying a moving truck with puzzle-like gameplay, first person survival, a rail shooter-like flamethrower sequence and a nerf gun war are just a few of the nonsensical gameplay changeups we get to experience. The unpredictability of where the story will go is constantly exciting and the direction that narrative takes the mini-games is even more so.


scaled


There is one mini-game that persists and that is the in-game title that Shovelworks Studios are currently working on to hopefully release and score them at least a 4 out of 10. “Surfing with Sharks” is a 2D endless runner with a twist… it has an ending. The game changes slightly throughout each episode and can be played at any time by interacting with it in their lounging area. The objective is to simply survive as long as possible and earning stars by avoiding obstacles and the clutches of a ferocious shark. This mini game gradually gets more crazy and therefore fun and it’s certainly cool to see the evolution of a game within a game.


scaled


The dialogue in 3 out of 10: Season One is so clever, witty and legitimately feels like a sitcom. The quirky cast of characters and the sheer randomness of the events that transpire are so wonderfully verbalised by the entire cast. Banter, insults, genuine confusion, their interactions with each other are consistently amusing.


scaled


Playful art design captures the charm of the lighthearted series of episodes from its unique character design, varied environments and especially the mini-game genre jumping elements that shift between first person, third person, driving and top down to name a few. It all blends seamlessly in this unpredictable episodic joyride. Upbeat melodies, adrenaline pumping themes and tense, atmospheric beats are appropriately placed within the context of the ever-changing landscape and gameplay dynamics.


scaled


With the ability to fast forward, reload scenes and skip puzzles, this title can easily be enjoyed by younger players. Some of the mini-games can be a little difficult but as they can be replayed or skipped, they don’t pose any threat to progression.


scaled


[wp-review id=”11680″]

DAYNE for One More Game

8 – Great – this is a standout game where some minor changes would make it amazing. You could easily justify your purchase of this game.

Please click the link here for a full rundown of our rating scale.

3 out of 10: Season One was reviewed on a retail copy on Xbox Series X and is also available on Xbox One/Series S, Nintendo Switch and PC.

This review can also be found at Games of DAYNE at the link here.

All thoughts on this game are ours and ours alone.

Leave a Reply

Your email address will not be published. Required fields are marked *